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Buenoverse
Buenoverse
  • Introduction
    • Welcome to the Buenoverse! 🌍
    • Buenoverse Plans
    • Roadmap
  • Getting Started
    • Creating Your First World
    • Builder Basics
    • Add Collaborators
  • Fundamentals
    • Worlds and Rooms
    • Player Spawn Points
    • Elements
      • Hitboxes
      • Z-index
      • Interactions
    • Components
    • Asset Manager
    • Asset Kits
    • Image Generator
    • Layers and Floors
    • Paths
    • Sprite Animation
    • Sounds
    • Video
  • Interactions
    • Introduction to Interactions
    • Full walkthrough
    • Portals
    • External links
    • Effects
      • Animation
      • Music
      • Sounds
      • Confetti, Fireworks and Smoke
    • Abilities
      • Collectible
      • Mountable
      • Drivable
      • Movement
      • Thrower
      • Damage
      • Health
      • Mint Machine
      • Dress Up
    • Dialogue
      • AI Dialogue
      • Permissions
      • Items and Rewards
      • Collect Data
      • HTTP Requests (Advanced Feature)
    • Games
      • Podium
      • Test Lobby
  • Player Management
    • Player Options
    • Player Health
    • XP and Level Up
    • XP and Level Gating
    • Item Gating
    • Token Gating
    • Moderation
  • Tutorials
    • Building a DJ Room
    • Make a Hot Air Balloon
    • Make a Mint Machine
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  1. Interactions
  2. Dialogue

Items and Rewards

PreviousPermissionsNextCollect Data

Last updated 1 year ago

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Besides permissions, you can also create interactions between your players and your NPCs with item exchanges or rewards for a job well done.

In the dialogue flow chart, click on Message and chose whether you'd like the player to give an item, recieve an item, have the item checked, or be given an XP reward.

After selecting Check or Take item, A dialogue box appears with an empty space to add or change the component, Clicking the pencil icon allows you to choose a component from a list of components available in the room selected. The dialogue then splits into two options: successful verification or unsuccessful. You can then expand the dialogue tree in both cases. Take item will have the NPC remove the item/s from your inventory, you can adjust how many under quantity.

Having an NPC give you an item is simpler, simply click the pencil select the component and quantity, and continue your dialogue!

You'll need to have created the item in your world as a component in order to give, exchange, or receive in a dialogue.

Try having your NPCs give XP or an item for completing certain quests. The best part of quests are the rewards!

Selecting a Component for Check item
Empty Give Item Dialogue