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Buenoverse
Buenoverse
  • Introduction
    • Welcome to the Buenoverse! 🌍
    • Buenoverse Plans
    • Roadmap
  • Getting Started
    • Creating Your First World
    • Builder Basics
    • Add Collaborators
  • Fundamentals
    • Worlds and Rooms
    • Player Spawn Points
    • Elements
      • Hitboxes
      • Z-index
      • Interactions
    • Components
    • Asset Manager
    • Asset Kits
    • Image Generator
    • Layers and Floors
    • Paths
    • Sprite Animation
    • Sounds
    • Video
  • Interactions
    • Introduction to Interactions
    • Full walkthrough
    • Portals
    • External links
    • Effects
      • Animation
      • Music
      • Sounds
      • Confetti, Fireworks and Smoke
    • Abilities
      • Collectible
      • Mountable
      • Drivable
      • Movement
      • Thrower
      • Damage
      • Health
      • Mint Machine
      • Dress Up
    • Dialogue
      • AI Dialogue
      • Permissions
      • Items and Rewards
      • Collect Data
      • HTTP Requests (Advanced Feature)
    • Games
      • Podium
      • Test Lobby
  • Player Management
    • Player Options
    • Player Health
    • XP and Level Up
    • XP and Level Gating
    • Item Gating
    • Token Gating
    • Moderation
  • Tutorials
    • Building a DJ Room
    • Make a Hot Air Balloon
    • Make a Mint Machine
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  1. Interactions
  2. Abilities

Thrower

An easier way to distribute items...or damage players

PreviousMovementNextDamage

Last updated 1 year ago

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Thrower is an ability that let's you make an Object throw another Object. It is a very neat way of either handing out a specific item fast or creating a turret that shoots at players.

In order to give the Thrower ability we go to Object Menu -> Interactions -> Abilities -> Thrower

In the thrower menu, you can choose which item will be thrown by clicking the pencil icon. Once clicked you will see a small window with the throwable collectibles in it. In order to set a throwable collectible you can check our guide .

You can set the interval time between the throws. In order to randomize a bit you have the option to set a minimum and maximum interval between the throws. For example if you set minimum interval to 1 and maximum interval to 10, the object will be thrown randomly between 1 to 10 seconds. If you want a steady throw time, just enter the same amount in both minimum and maximum.

Once everything is set the, Thrower object will throw the throwable object to the players who enters it's

here
interaction zone.
Object Menu -> Interactions -> Abilities -> Thrower
Choosing a throwable object
Setting minimum and maximum interval between throws