# Thrower

Thrower is an ability that let's you make an **Object** throw another **Object**. It is a very neat way of either handing out a specific item fast or creating a turret that shoots at players.

In order to give the **Thrower** ability we go to **Object Menu -> Interactions -> Abilities -> Thrower**

<figure><img src="/files/wtABN56qjS6mCo1joDAc" alt=""><figcaption><p>Object Menu -> Interactions -> Abilities -> Thrower</p></figcaption></figure>

In the thrower menu, you can choose which item will be thrown by clicking the pencil icon. Once clicked you will see a small window with the **throwable collectibles** in it. In order to set  a **throwable collectible** you can check our guide [here](/buenoverse/interactions/abilities/collectible.md).

<figure><img src="/files/xvL2QkDlsZIHvwcVvTNS" alt=""><figcaption><p>Choosing a throwable object</p></figcaption></figure>

You can set the interval time between the throws. In order to randomize a bit you have the option to set a **minimum** and **maximum interval** between the throws. For example if you set minimum interval to 1 and maximum interval to 10, the object will be thrown randomly between 1 to 10 seconds. If you want a steady throw time, just enter the same amount in both minimum and maximum.

<figure><img src="/files/5hsq9grXW2Yzr8w0xF2e" alt=""><figcaption><p>Setting minimum and maximum interval between throws</p></figcaption></figure>

Once everything is set the, Thrower object will throw the throwable object to the players who enters it's [interaction zone.](/buenoverse/fundamentals/elements/interactions.md#interaction-zone)


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