# Damage

You can give any object the **damage** ability. When done it will be able to hurt your players. Let's see how!\
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First things first; **Object Menu -> Interactions -> Abilities -> Damage**

<figure><img src="/files/Q54zXiMYHKeHdcMxtkNa" alt=""><figcaption><p><strong>Object Menu -> Interactions -> Abilities -> Damage</strong></p></figcaption></figure>

On the **Damage** menu you can set **Minimum and Maximum damage per second** and the object will inflict damage between those values. For example; if you set **Minimum** value 5 and **Maximum** value 10 the object will randomly inflict 5, 6, 7, 8, 9 or 10 damage per second.

If you turn on the **Enable only when the object is thrown,** the object will inflict the damage only when thrown, for more info on throwing check the [**collectibles**](/buenoverse/interactions/abilities/collectible.md). If you don't turn on this option, object will inflict damage when a user enters it's [**interaction zone**](/buenoverse/fundamentals/elements/interactions.md#interaction-zone).

<figure><img src="/files/9GvcEuE7N2GRKNzDt5FB" alt=""><figcaption><p>Damage menu</p></figcaption></figure>

By combining different abilities and options like **Damage**, [**Health**](/buenoverse/interactions/abilities/health.md) and [**Paths**](/buenoverse/fundamentals/paths.md) you can create enemies in your world.


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