> For the complete documentation index, see [llms.txt](https://docs.bueno.art/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.bueno.art/buenoverse/interactions/dialogue/items-and-rewards.md).

# Items and Rewards

Besides permissions, you can also create interactions between your players and your NPCs with item exchanges or rewards for a job well done.

In the dialogue flow chart, click on **Message** and chose whether you'd like the player to give an item, recieve an item, have the item checked, or be given an XP reward.&#x20;

<figure><img src="https://107867006-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdnMYfhsZ5GJTgbm1KIe7%2Fuploads%2FH0SB9YzKnd3vWYgXvi6i%2FCleanShot%202023-08-21%20at%2015.08.57%402x.png?alt=media&amp;token=90d8e6f7-c705-4ca4-abff-01a163399e95" alt=""><figcaption></figcaption></figure>

After selecting Check or Take item, A dialogue box appears with an empty space to add or change the component, Clicking the pencil icon allows you to choose a component from a list of components available in the room selected. The dialogue then splits into two options: successful verification or unsuccessful. You can then expand the dialogue tree in both cases. Take item will have the NPC remove the item/s from your inventory, you can adjust how many under quantity.&#x20;

<figure><img src="https://107867006-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdnMYfhsZ5GJTgbm1KIe7%2Fuploads%2FqySJFL95twtTPcBuTX2E%2FCheck%20item%20Dialogue%20Expanded.png?alt=media&amp;token=3fd2d2f3-3505-4c1a-b903-791c656e6e53" alt=""><figcaption><p>Selecting a Component for Check item</p></figcaption></figure>

Having an NPC give you an item is simpler, simply click the pencil select the component and quantity, and continue your dialogue!

<figure><img src="https://107867006-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdnMYfhsZ5GJTgbm1KIe7%2Fuploads%2FElvLux8zKhwnmnswMSCa%2FGive%20Item.png?alt=media&amp;token=74369467-29be-461d-a0d6-0dd4df3149a6" alt=""><figcaption><p>Empty Give Item Dialogue</p></figcaption></figure>

{% hint style="info" %}
You'll need to have created the item in your world as a component in order to give, exchange, or receive in a dialogue.&#x20;
{% endhint %}

Try having your NPCs give XP or an item for completing certain quests. The best part of quests are the rewards!
